Obsidian Entertainment’s Josh Sawyer recently revealed concept art for Aliens: Crucible, an action-RPG set in the Aliens universe that was cancelled by Sega in 2009. While the game had “a lot of cool ideas,” it never made it past the concept stage. Sawyer learned that playable levels are essential to a game’s success. Fortunately, Aliens: Fireteam Elite, developed by Cold Iron Studios, shares some similarities with Crucible, giving fans a chance to experience the game’s concept in practice. Although Aliens: Crucible is a story of a game that almost was, there’s still plenty to look forward to in the Aliens universe, including Aliens: Dark Descent.
As Sawyer mentioned, one of the biggest lessons he learned from his experience with Aliens: Crucible is that playable levels are essential for a game’s success. While the cancellation of Crucible was undoubtedly a disappointment for fans of the Alien franchise, it is not uncommon for games to be shelved or canceled during the development process.
Despite this setback, there are still plenty of reasons to be excited about the future of games set in the Aliens universe. Aliens: Fireteam Elite has received positive reviews since its release in 2021, and the upcoming release of Aliens: Dark Descent promises to deliver even more thrilling action against the iconic Xenomorphs.
The story of Aliens: Crucible serves as a reminder of the risks and challenges involved in game development, and the importance of playable levels in bringing a game to life. While we may never know what could have been with Crucible, we can still enjoy the thrilling gameplay and horror of games like Fireteam Elite and Dark Descent, and look forward to what the future holds for the Aliens franchise in gaming.
